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The Boards Event is an obstacle that appears in multiple chapters, and is an event in Build Mode. Most of the time, it will require the hammer to get through it, but in three other chapters, three different items have been used to take them down.

Appearance[]

The Boards Event comes in different forms, yet the most common one are one or two, thin, brown, wooden planks nailed on an (exit) door. One of the planks is nailed horizontally near the floor, while the one above it is tilted diagonally. Barricaded vents also have one of these boards nailed over them. In Mall, the boards were located on the exit door, yet they were much larger, and required the crowbar to take them down, instead of a hammer.

Mechanic[]

Barricaded Exits[]

In the first ten Book 1 chapters, Distorted Memory, The Safe Place, Docks, Temple, and Lab, the event appears directly on or in front of the escape door. By clicking on both boards with the hammer, or just touching them with the hammer out, you can get rid of the boards. In City, you need to feed Pony a Carrot for him to get rid of the board.

Barricaded Vents[]

In House, Gallery, and Distorted Memory, the event appears once more in those chapters as one board over a vent, and by clicking or touching the board with the hammer, you will be able to enter the vent.

Locked vent gallery

The Boarded Vent in Gallery - Chapter 3.

Barricaded Walls[]

In chapters 2 - 4 in Book 1, the event appears multiple times, with one of them being a wooden wall. The wall still requires the hammer to destroy it.

In Factory, there is a wall that traps Baren, which can be destroyed with his axe.

Baren's Planks23

Baren trapped behind a Barricaded Wall in Factory - Chapter 6.

Decay[]

In Decay, the boards can be removed by shooting them with the crossbow or chopping them with the axe.

Trivia[]

  • The Safe Place is the only chapter with one board on its escape door.
  • Docks is the only chapter to not have the escape door boards be directly on it.
  • Docks and Temple are the only chapters where you can earn an item by completing their board events.
  • House's boarded vent is the only one to appear as a tunnel.
  • Outpost is the only chapter in Book 1 to not have any form of boards guarding anything.
Obstacles and Events
Doors Green Lock Door Red Lock Door Orange Lock Door Blue Lock Door Yellow Lock Door Purple Lock Door Black Lock Door Grey Lock Door Pink Lock Door Exit Door Keycard Doors Cracked Door Blowtorch Door Screwdriver Door Book Events
Safes Purple Safe Yellow Safe White Safe Green Keycard Safe Glass Cabinet Remote Control Event Vial Event Gold Safe Black Safe Wire Safe Color Code Safe Green Safe Blue Safe
Puzzles Color Code Puzzle Digit Code Pad Roman Numeral Puzzle Wheel Shape Mechanic Light Circle Puzzle Lever Puzzle Circle Puzzle Desk Puzzle Elephant Paintings Symbol Code Puzzle Screwdriver Pipes Vault Door Claw Puzzle
Build Mode Exclusive Invisible Block Drivable Car Player Spawn Piggy Spawn Trap Point Hand Drop Point Custom Invisible Light Block Invisible Sound Block Conveyor Block Note Gate Event Cauldron Event Gift Block Event Dreidel Event Spike Trap Magnifying Glass Event Magic Wand Event Snow Pile Rotating Fireplace Slow Block Slide Block Color Block Event Color Block Button Reverse Color Block Button
Hazards Laser Gate Spike Trap and Swinging Axe AcidInsolence Trap Insolence TrapRed Teddy Bears Red Teddy Bears
Miscellaneous Key Code Lock Boards Wrench Panel Plank Event Battery Box Campfire Red Lock LockerVending Machine Mallet Game Arcade Machine Fire ATM Battery Slot Gear Events Grass PatchLocked Vent Locked Vent Elevator Rope Event Toy Train Electrical Box Artillery Cannon Portal Question Mark Drivable Car Vial Stands Snowball Event Heart ClosetMinor Events
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