The Teleporter, also known as the Teleporter Trap, is a type of trap in Piggy. Along with the Daisy and Parasee skins, the teleporters were added six days after the release of Outpost - Chapter 11 and the pre-release of Distorted Memory.
Appearance[]
The teleporter is a flat circle with a metallic gray outer ring, a purple middle ring, and a white dot in the middle.
Mechanics[]
Piggy[]
Only if both teleporters are placed, Piggy or the traitor can step on one to transport to the other. After getting teleported, Piggy will get stunned for 3 seconds in exchange. When a teleporter gets placed when there are already two, the older gets moved. One teleporter requires 5 Energy to be placed, this can be done anywhere except the Piggy Waiting Room and within a certain range of other traps.
Piggy: Hunt[]
Only if both teleporters are placed, Piggy can interact with one using the E key to transport to the other. The cooldown is 5 seconds, Piggy also can't change the teleporters' spots since they can't recharge energy and instead get 2 uses of it.
Trivia[]
- It was originally signed as "Used by Piggy" in the Shop and was the only one to do so.
- This is one of the two only traps in the game to affect the Piggy, the other trap being the Insolence Trap.
- Although, out of the two, the teleporters are the only traps in the game to affect both the Piggy and the Traitor, as the Insolence Trap is currently unobtainable.
- In the Plant map, if one places a teleporter before the dynamite is placed and one after the plant explodes, one is able to be teleported back to the first phase of the map.
- This also can be done in Lab after a survivor walks through the cure door.
- This is the second type of the "trap" that isn't actually a trap, with the first being the Egg Trap, the third being the Tombstone Traps, the fourth being the Snowpiggy Trap, and the fifth being the Mouse Trap.
- When traps were restricted to quantities instead of energy, the teleport was tied with the Tombstone Traps for having the second lowest quantity of any trap in the game, only being beaten by the Snowpiggy Trap.
- Though all the traps now have infinite quantities due to the abilities update that happened in April, 2021.
- This trap is very predictable for players. If you try to teleport somewhere, the players would first see the particles (meaning that they have 6 seconds to get out of there), then they see the Piggy (which then they have 3 seconds to get out).
- This makes the trap very inefficient.
- It is one of the few traps that can be used multiple times, along with the Snowpiggy and Mouse traps.
- It can be a problem sometimes, because if you place it in a tight space, you have just made a trap for yourself. The only way you can get by it is by not placing the other trap, going around it, or jumping over it.
- The Traitor can use this trap but should jump before placing it.
- This is the only trap that will only function when multiple are placed down.
- Some skins that levitate can't use teleporters because they float above them, those skins are Bakari, Phenna, Laura (Walking animation only), Owell, Mari, Bela (Walking animation only), and Jakayla.
- This can be fixed by using dance commands while floating above the teleporter.
- Spidella, Duocara, Meisery, Piggy (Distorted), ???, Sentinel, and Ombra had a similar issue, this could be fixed when placing them high enough in the air while falling off of a high enough place, like the House stairs. This is fixed.
- When Piggy is stunned while using this trap, players can still die from Piggy, unlike when Piggy's stunned by an NPC or an item.
- The Piggy can be caught in a “teleporting loop” with the teleporter traps; they teleport but are instantly teleported back before moving off the teleporter. This happens when using the first telporter to teleport before the cool down for the second teleporter is done after placing the second one down.
- This used to be able to be used separately from the trap’s alternate version, meaning you could have four different teleporters at one time.
- This was later changed to remove the oldest of either type of teleporter after two are placed down so that it can place the new one down.
- You can’t teleport with the teleporters if one is its original form and the other is the alternate.
- This was later changed to remove the oldest of either type of teleporter after two are placed down so that it can place the new one down.
Gallery[]
The Teleportation Chamber is an alternate trap skin for the teleporters that could be obtained as a reward during Season 1 - Mr. P's Lab.
Appearance[]
It is a big glass tube with a glass orb inside and two dark blue circles at the top and bottom. If the trap is activated, it will surround Piggy with an electrified blue aura, teleporting Piggy to a different area if another teleporter is placed.
Mechanics[]
It is the same as the teleporters. This is due to it being an alternate skin.
Obtainability[]
Please note that this trap skin is unobtainable, meaning it can no longer be obtained since the event is over.
In the season shop, if you scroll to the right, you will see the Teleportation Chamber. The cost is 700 Vials and you have to reach level 9 with XP. Once you bought it, go to the 'Items' section of the Shop on the Main Menu, then scroll to the teleporter. Next, you have to click on the black button that has an arrow pointing right and then equip it. It isn't required to buy the teleporter in order to equip this trap.
Trivia[]
- Currently, this is the tallest trap in Piggy.
- You can place the Teleportation Chamber directly on top of an item, making it much harder to grab.
- The Teleportation Chamber makes an appearance in the second phase of the Keymaster Badge Quest, as it is used to teleport the Glitch Key.
Gallery[]
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